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  1. #16
    Joined
    Jan 2002
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    Joliet, Illinois
    Age
    28
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    15,710

    Re: C&c 3 Demo Is Out Now!

    bah, if you're gonna make the thread add some download links
    Corsair 800D / Corsair TX750 PSU
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    The member formerly known as SuBX3r0 HEAT

  2. #17
    Joined
    Aug 2006
    Location
    Northern Ireland
    Posts
    354

    Re: C&c 3 Demo Is Out Now!

    Quote Originally Posted by 3dfxrain View Post
    it is very difficult for me to keep up with the AI in a skirmish on the medium difficulty, everything happens quicker than i'd like

    i went to attack the nod bases, the one at the top and knocked it out, they also knocked out my base at the lower half of the screen, however I managed to sell them before they blew them all up, then I attacked the right island where there is a lot of tiberium and they just kept on building defences as soon as I had my troops blow them up

    how do you defend against nod and their nukes? so annoying because they target the refinery
    Yeah it's a fair bit harder on medium. The way I done it was to forget about building anything other than mammoth tanks. So build a few refineries, war factory, command post, then tech center and loads of mammoth tanks. Tell nod to bring it on!! Them other tanks are a waste of money. Oh and research the rail gun upgrade for your mammoths, its far better than your standard cannon.

  3. #18
    Joined
    Mar 2007
    Posts
    145

    Re: C&c 3 Demo Is Out Now!

    the demo was good. doesn't stray too far from good ol' c&c gameplay

  4. #19
    Joined
    May 2002
    Location
    COV, UK
    Posts
    117

    Re: C&c 3 Demo Is Out Now!

    Try a little hack:

    In the selection menu, the shortcut keys are 'G' for GDI, 'N' for Nod and 'S' for Aliens.

    Position the mouse cursor over Nod in the side selection area and click 'Nod' while at the same time press 'N' key.
    Doing this will select your side as Nod.
    You can also make the computer play GDI, by selecting difficulty and then clicking GDI while pressing 'G' key.

    There's no units or structures for Aliens so don't waste your time!

    Let me know if it works for ya'll.

    Enjoy

    on Bro's

  5. #20
    Joined
    Jun 2004
    Posts
    1,765

    Re: C&c 3 Demo Is Out Now!

    Quote Originally Posted by AMDIT View Post
    Try a little hack:

    In the selection menu, the shortcut keys are 'G' for GDI, 'N' for Nod and 'S' for Aliens.

    Position the mouse cursor over Nod in the side selection area and click 'Nod' while at the same time press 'N' key.
    Doing this will select your side as Nod.
    You can also make the computer play GDI, by selecting difficulty and then clicking GDI while pressing 'G' key.
    Thanks, thats awesome. I always have been a fan of the Brotherhood. I am kinda disappointed though to not see any Subterrain units, i always thought thoses were neat.

    Any idea if they are going to explain the end of firestorm? I haven't heard a thing about cabal >_<

  6. #21
    Joined
    Jan 2004
    Posts
    7,506

    Re: C&c 3 Demo Is Out Now!

    Cabal is dead. His reign was short and forgettable.

  7. #22
    Joined
    Jun 2004
    Posts
    1,765

    Re: C&c 3 Demo Is Out Now!


  8. #23
    Joined
    Jan 2004
    Posts
    7,506

    Re: C&c 3 Demo Is Out Now!

    I smell an expansion to CNC3.

  9. #24
    Joined
    Jun 2003
    Location
    CSU Chico, CA
    Age
    27
    Posts
    420

    Re: C&c 3 Demo Is Out Now!

    You can also use the hotkey method to change AI behavior. 'R' is rush, 'T' for turtle, and 'B' for balanced. Now I can't say with 100% certainty that the behaviors are programmed in the demo, but Turtle did seem to build a bit more in the line of defenses.

    Having been playing Nod for a ~week now, I really like the feel of them. At first the switch from GDI to Nod was hard. Nods base defenses are crap with the exception of the Obelisk (and with 4 beam tanks its range is huge). Nod's units on the individually are weak as hell (exception of the fully upgraded Avatar) but you get used to constantly building tanks and such, Nod gets much easier. and holy crap, fanatics are incredible, build 10 squads of those freaks, set them on aggressive and watch them rain destruction. Personally I find their arm flailing hilarious.
    "You don't go to Hooters for the chicken wings - no matter what you might tell your wife - and you're not going to 300 for the plot nuances." - Richmond.com review of 300

  10. #25
    Joined
    Jan 2004
    Posts
    7,506

    Re: C&c 3 Demo Is Out Now!

    I think EA did a better job on Generals. That game was fantastic!

  11. #26
    Joined
    Jun 2004
    Posts
    1,765

    Re: C&c 3 Demo Is Out Now!

    Quote Originally Posted by Modena View Post
    Having been playing Nod for a ~week now, I really like the feel of them. At first the switch from GDI to Nod was hard. Nods base defenses are crap with the exception of the Obelisk (and with 4 beam tanks its range is huge).
    You know, I thought nods defenses sucked as well but I have learned they are meant to be used in conjunction with the stealth generator (or whatever it’s called now). GDI defenses you can attack directly, but with the hub defenses, the cannons de-stealth to fire at enemies but the hub stays under the cloak field, making them much harder to directly target if cloaked.

    I also enjoy playing nod more, I think their air units are much better as well. However I still don’t see the advantage to reflecting a beam tank shot off of a venom yet, is it just slightly longer range? I initaly thought it might be like the juggernauts ability to shoot anywhere on the map If a pathfinder is in range, regardless of where the juggernaut is, but that’s not the case.

  12. #27
    Joined
    Jun 2004
    Posts
    1,765

    Re: C&c 3 Demo Is Out Now!

    Quote Originally Posted by fatlazyhomer View Post
    I think EA did a better job on Generals. That game was fantastic!
    Yea generals was good, aside from the fact that the engine ran like crap on almost every rig.

  13. #28
    Joined
    Jun 2003
    Location
    CSU Chico, CA
    Age
    27
    Posts
    420

    Re: C&c 3 Demo Is Out Now!

    Quote Originally Posted by urbeg View Post
    Yeah it's a fair bit harder on medium. The way I done it was to forget about building anything other than mammoth tanks. So build a few refineries, war factory, command post, then tech center and loads of mammoth tanks. Tell nod to bring it on!! Them other tanks are a waste of money. Oh and research the rail gun upgrade for your mammoths, its far better than your standard cannon.
    Another method to dealing with Medium and beyond difficulty, is to not even worry about building tanks (I don't even build a war factory early on). An effective solution is to train rocket squads and at the same time build an Armory for snipers and garrison snipers and rocket guys in the building in front of your base. Next start laying down Goliath cannons for stealth detection and added early tank defense (build them right next to the buildings that have your rocket and sniper guys). The next tech i go for is Sonic turrets which rape just about everything. Once you get this defense setup, the game is pretty much set for you, all you have to do is watch for the Temple of Nod.
    "You don't go to Hooters for the chicken wings - no matter what you might tell your wife - and you're not going to 300 for the plot nuances." - Richmond.com review of 300

  14. #29
    Joined
    Jan 2001
    Location
    The City of Sails.
    Age
    34
    Posts
    30,555

    Re: C&c 3 Demo Is Out Now!

    Doesn't install on Vista, it installs properly on Windows XP.

    Had to handicap the AI on medium to get a decent game.

    Played as nod.
    Last edited by 3dfxrain; 03-14-2007 at 10:32 PM.

  15. #30
    Joined
    Aug 2006
    Location
    Northern Ireland
    Posts
    354

    Re: C&c 3 Demo Is Out Now!

    It works on 32bit Vista, That's what I play it on.

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