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  1. #1
    Joined
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    59
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    S.T.A.L.K.E.R. Patch is out.

    The 1st patch is here .Patch version 1.0001 .
    Haven't had time to try out the patch yet as I just found it this morning while hunting for cod2 maps for my server.


    Found at fileplanet

    worldwide , http://stalker.filefront.com/file/ST...rld_Wide;77221

    Us only , http://stalker.filefront.com/file/ST..._US_ONLY;77220

    Haven't had time to try out the patch yet

  2. #2
    Joined
    Jan 2003
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    Sweden
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    1,618

    Re: S.T.A.L.K.E.R. Patch is out.

    Major thing to notice, savegames are NOT patch compatible. Meaning that I wont patch. No way Im starting over now. Unless ofcourse I need to pacth in order to finish the game. Mumble grumble.

    Patch notes.
    -= v1.0001 March 26, 2007 =-
    S.T.A.L.K.E.R. Patch Release Notes

    -*Important Installation information*-

    There are different versions of the patch for the different SKU's released worldwide and for the Digital Distribution version.
    After installing the patch, you will still be able to play multiplayer games across the different SKUs, but it is very important that you install the correct patch for your SKU.

    If you live in the USA please download and install
    stk-US-10001.exe

    If you live in the rest of the world please download and install
    stk-WW-10001.exe

    If you purchased your copy through the Direct Download service, please download and install
    stk-DD-10001.exe

    Saved Games
    Please note that Saved games from previous versions will NOT work with the patch.
    After installing this patch, please go to "C:\Documents and Settings\All Users\Documents\STALKER-SHOC\savedgames\" and make sure any saves that were created prior to installing the patch are deleted.
    You will need to make sure that hidden folders are visible on the view tab of the folder options menu.

    Connectivity
    After installing the patch, please note the version number that has been added to the bottom left corner of the Main Menu screen. You will only be able to connect to servers hosted on that same version.

    The patch fixes the following bugs:
    1. Buttons remain "pressed" and value changes on its own in Options
    2. Players can kill teammates with the knife when friendly fire is set to 0
    3. Game crashed when client player types a server command in console
    4. Game crashes when entering a MP game after dying in SP
    5. Multiplayer map names will appear in debug text format when voting to change a multiplayer map during gameplay.
    6. The game crashes while attempting to purchase an item, after pressing Buy button multiple times from the Buy Menu.
    7. The game crashes when the user triggers an anomaly after the anomaly time is set to 0.
    8. Purchased affordable weapons fail to be in the inventory when one item purchased exceeds the user's monetary amount.
    9. The player will lose the weapon he has stored in his inventory as well as the equipped weapon when the equipped weapon is dropped in MP.
    10. The host is able to pause the game during an MP game.
    11. Players are able to duplicate other player names by using the "name" command in the console.
    12. The user is unable to view a fly-by cutscene if their PDA is open while triggering the cutscene.
    13. The user can speed up time with the * key on the numpad in SP
    14. Players can damage and kill other teammates while friendly fire is set to 0.0
    15. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
    16. The corpse created by a user switching teams remains in the game when playing multiplayer team deathmatch or artifact hunt.
    17. Options "show weapon" and "NPC identification" fail to function
    18. The up and down function for the look feature are inverted through out the game.
    19. The server will crash when the players vote to change maps, but don't select a map to change to.
    20. Players will take no fall damage when friendly fire is set to 0 on the server
    21. The player dies when trying to exit out of the skin menu back into gameplay
    22. Death by an anomaly is not recorded as a negative frag when playing Team Deathmatch.
    23. Game Crash when opening buy menu from certain spot in Artifact Hunt mode
    24. The prompt for the buy menu and entry via pressing the spacebar appears when in spectator mode during any network game.
    25. Professor Kruglov sometimes can't open the door to the mobile science lab
    26. When player stands close to a wall and shoots grenade launcher, the grenade falls out of the map without damaging anyone.
    27. Possibility of killing enemies through the roofs and walls
    28. When killing Wolf before completing any of additional quests given from him, these quests doesn't change status from "Active Tasks" to "Failed Tasks" in PDA.
    29. Problem with quest: "Kill gang leader" when piece of text in PDA is directing user to kill leader in Dark Valley. Quest is completed after kill this bandit on Garbage level.
    30. Disappearing piece of scroll belt in Main Menu when the player changes resolution to 800x600
    31. Anomalies were not appearing when turned on in server options menu.
    32. Game crashed when creating a Team Deathmatch server with spectator on.
    33. Problems with â‚œSlugâ‚„ artifact.
    34. Possibility to take the decoder through the Wall
    35. Issue with cash in inventory on MP build
    36. NPC called Seriy has 3 different names: Seriy, Gray and Grey.
    37. Problem with price of weapon in inventory
    38. Game crashed when vote for kicking a player ended
    39. Rare game crash during multiplayer match, after players choose a team.
    40. Exploit with update rate command
    41. Wood in barrels is flickering, although there's no fire there.
    42. Player can jump between 2 stalkers and table inside the bar and become stuck.
    43. Two side quests from Sakharov have wrong description.
    44. After playing in multiplayer mode and then starting single player game, Sidorovich has one of multiplayer nicks instead of his name.
    45. Game crashed when player fight with pseudodogs on red forest.
    46. The game crashes to a non-responsive state (task manager) when attempting to host multiplayer game a second time with an invalid CD-key.
    47. On Win 2000 PCs, the Windows Desktop cursor has no functionality when minimizing the game (Alt+Tab).
    48. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level.
    49. The arrow buttons remain depressed when clicked and dragged off the boxes, thus making the value increase or decrease indefinitely in the options menu of network games.
    50. Game crashed during map rotation. This issue occurs several times while playing with maps (Vehicle station, Desolated Village and Deserted Factory)
    51. Game crashes when entering an MP game after dying in SP
    52. The Host will crash and all Clients will either return to the main menu, crash to the desktop, or the program will shut itself down and return the user to the desktop, when attempting to drop a player while users are In-Game
    53. Users are able to pick up an opponent's grenade after it has been thrown and then use it themselves.
    54. The players name switches to a random player's name with a _1 after it in multiplayer if no name is entered in the network games menu.
    55. Players fail to be kicked, after unanimously voting to remove them, during network gameplay.
    56. Player is unable to ban other player, everybody vote for, line "voting succeed" appears and nothing happens. Player that was supposed to be banned still can play and do whatever he wants on the server.
    57. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
    58. Saved game are over written when attempting a second save uses the first saved game's name followed by a "space" and any other word or number during single player campaign.
    59. The artifact is unaffected by gravity when dropped during an artifact hunt game.
    60. Players take no explosion damage when the friendly fire damage option is set to 0 in the server options of a team deathmatch game.
    61. The game will crash, halting progression when transferring from Station to the Sarcophagus.
    62. When player wants to reload a weapon, and start fast shooting, he can't do that because weapon continues reloading.
    63. The game crashes when a player is killed immediately after they are re-spawned into the game.
    64. The weapons fail to scroll when using the mouse wheel after all the grenades have been used during single player gameplay.
    65. Minor text bugs.
    66. Various balance issues in Singleplayer and Multiplayer.
    67. Various known exploits/cheats.
    68. Various other issues.
    Last edited by bonso; 03-27-2007 at 10:50 AM.

  3. #3
    Joined
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    NY
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    Re: S.T.A.L.K.E.R. Patch is out.

    ths is a big patch
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  4. #4
    Joined
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    Re: S.T.A.L.K.E.R. Patch is out.

    How many days was the game out before this patch arrived? Seems like a lot of fixes to code in such a short amount of time. They were probably working on the patch before the game was even released
    If you enjoy gaming click here to learn about the Fragging Frogs.



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  5. #5
    Joined
    Aug 2003
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    Southern California, USA
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    Re: S.T.A.L.K.E.R. Patch is out.

    Quote Originally Posted by bonso View Post
    Major thing to notice, savegames are NOT patch compatible. Meaning that I wont patch. No way Im starting over now.
    Exactly, screw the patch, I'm not installing it. I wish I could though since some people are reporting in-game enemy NPCs are not as ultra-alert anymore so you can really sneak up to people and that some of the traders have more stuff. Realistically though it really only makes the game easier, not (what I would consider) "better". I think the game is meant to be hard.

  6. #6
    Joined
    Aug 2003
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    USA
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    5,843

    Re: S.T.A.L.K.E.R. Patch is out.

    Quote Originally Posted by Lenny View Post
    How many days was the game out before this patch arrived? Seems like a lot of fixes to code in such a short amount of time. They were probably working on the patch before the game was even released
    Which proves that I was correct in feeling that the game was being rushed when they announced it went Gold!

  7. #7
    Joined
    Jul 2004
    Location
    NYC
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    9,778

    Re: S.T.A.L.K.E.R. Patch is out.

    Quote Originally Posted by madhatter256 View Post
    Which proves that I was correct in feeling that the game was being rushed when they announced it went Gold!

    LOL they had to rush out a game that they have been working on for about 5 years and then hurry up a patch less then a week after release

    LMAO sounds like an EA game
    If you enjoy gaming click here to learn about the Fragging Frogs.


  8. #8
    Joined
    Jul 2002
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    4,546

    Re: S.T.A.L.K.E.R. Patch is out.

    Quote Originally Posted by Lenny View Post
    How many days was the game out before this patch arrived? Seems like a lot of fixes to code in such a short amount of time. They were probably working on the patch before the game was even released
    I'm glad I didn't pick this game up, yet...
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  9. #9
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    Re: S.T.A.L.K.E.R. Patch is out.

    f'ing patch does me no good, im still getting the same lockup issues grr


    im actually quite irritated with it, when it works its a fantastic game but it hardly works, and Im tired of starting over at the beginning each time in the single player mode

    now in the multiplayer it locks too but thats just for fun until it does so i feel like im getting some sort of play out of my 40 something bucks
    Low Speed, High Drag!
    Formerly a team 734 Folding Frog. (Might start up again soon)

  10. #10
    Joined
    Sep 2003
    Location
    Pittsburgh
    Posts
    1,192

    Re: S.T.A.L.K.E.R. Patch is out.

    When I checked the update tab from within the game I get a no updates at this time responce. I have yet to lock up in single or on line. I must have the golden horseshoe edition.
    "The church says the earth is flat, but I know that it is round, for I have seen the shadow on the moon, and I have more faith in a shadow than in the church"[Ferdinand Magellan]
    "If people are good only because they fear punishment, and hope for reward, then we are a sorry lot indeed." [Albert Einstein]
    "With or without (religion) you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion."[Physicist and Nobel Laureate Steven Weinberg]

  11. #11
    Joined
    Aug 2003
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    USA
    Posts
    5,843

    Re: S.T.A.L.K.E.R. Patch is out.

    I need a major upgrade if I want to play this bad boy the right way. I'm actually considering an 8800GTS purchase ontop of a dual core cpu & beefier PSU.
    Last edited by madhatter256; 03-28-2007 at 03:49 PM.

  12. #12
    Joined
    Aug 2003
    Location
    Southern California, USA
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    33
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    2,697

    Re: S.T.A.L.K.E.R. Patch is out.

    Quote Originally Posted by darkknight View Post
    I have yet to lock up in single or on line. I must have the golden horseshoe edition.
    I got that limited edition too

  13. #13
    Joined
    Jun 2003
    Location
    Tejas
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    40
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    6,071

    Re: S.T.A.L.K.E.R. Patch is out.

    grr

    you guys suck

    they just released cat 7.3 so im going to cross my fingers and hope that maybe that might help things and not make them worse
    Low Speed, High Drag!
    Formerly a team 734 Folding Frog. (Might start up again soon)

  14. #14
    Joined
    Apr 2004
    Posts
    2,159

    Re: S.T.A.L.K.E.R. Patch is out.

    it plays great for me. 1280x960 highest settings. i patched instantly i havent had any lock ups though one time i did not have a hud when i loaded a game. i reloaded the point and it was back.

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