Thats my complaint with pretty much ALL of BF3. Only a small selection of buildings are fully destructible. It seems pretty sad considering that BF:BC2 had a much higher % of buildings that were truly destructible. I remember the map at the end of 1000 tick Oasis matches would basically be clear cut. DICE's "more destrucible" environments in Frostbite 2 boil down to fewer buildings but cooler looking explosions. Forgive me for thinking thats 1 step forward, 2 steps back.




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