
Originally Posted by
Activate: AMD
Actually I think we may see the opposite. these pre-packaged vid settings could very well change between now and then. I'm not saying things won't become better optimized, but they may be keeping the differences low in order to reduce potential issues. It sounds like its very playable on current mid-range hardware, which is definitely good news. I suspect the upward potential on the graphics is even greater for the campaign
"regular lag", "server lag", who cares? All lag is a latency issue between server and client no matter where it comes from. If its a hiccup (high latency spike) you get rubberbanding, if its chronic (i.e. you're playing on a server far away or the netcode is bad) you get a consistent delay between server and client. What you're describing is nothing new, but you seem to be presenting it as if its a unique issue with frostbite. its not. As games get more complex we will see this issue all over the place. We've probably all noticed it more acutely in BC2 because we've put a crap ton of hours into it.. far more than any game in the last 2 years.