PC Perspective Forums Sponsor
Gaming The place for news, troubleshooting, gaming-related chit-chat and also home to the Fragging Frogs.
03-23-2005, 05:02 PM
Conformist.
Profile
Joined: Aug 2003
Location: USA
Status: (
Offline
)
Posts: 5,227
CS:S and the spawning skullz..
I've been noticing this in about 5 servers where you start to see skulls to spawn out of nowhere. It sometimes gets to the point hwere it bogs down the server and people start leaving and overall it screws up the game. Has anybody else noticed this in other servers you play in?
03-23-2005, 05:17 PM
C0mput3r Tr00p3r
Profile
Joined: Jun 2004
Location: 127.0.0.1, Scarborough, England
Age: 20
Status: (
Offline
)
Posts: 8,778
Re: CS:S and the spawning skullz..
i havnent been playing as much as i used to, but my bro played today and i watched him, and i didn't see anything like that.
just pr0n sprays
03-23-2005, 05:50 PM
IT tech
Profile
Joined: Aug 2004
Location: CT
Status: (
Offline
)
Posts: 1,112
Re: CS:S and the spawning skullz..
Looks like hackers hate steam as much as some of us.....
__________________
PC 1 | Chieftech Dragon Mid | Asus SLI MB | Opteron 165 Dual Core Denmark 939 | BFG 7900GT OC | 2x 1gb Patriot Select PC3200 | NEC DVD-R | Maxtor 80gb Sata | Dell 20.1" 2007fpw | Logitech MOMO Steering wheel/pedals | 3DMARK 05: 4652 |
PC 2 | Ultra Aluminus with 500 watt PS | Intel E8400 3.0 | Gigabyte GA-EP45-DS3L | OCZ Platinum 2x 2GB DDR2 1066 | VisionTek HD 4870 512mb | Seagate 250gb | Samsung 24" 2433BW
03-23-2005, 10:01 PM
Registered User
Profile
Joined: Apr 2003
Location: Connecticut
Status: (
Offline
)
Posts: 265
Re: CS:S and the spawning skullz..
Quote:
Originally Posted by AMDTurbo
Looks like hackers hate steam as much as some of us.....
Ur name is familiar... didn't we play earlier on that huge server?!
__________________
DFI NF4 SLI-DR w/ 3700+ Sandy @ 2500+ mhz
2x1gb g.skill Ram @ 250 mhz @ 2.5-3-2-0-1T
XP-120 w/ YS-Tech 120 mm Fan
X-Superalien Blue Aluminum Case
BFG 7800GTX @ stock speeds!
NEC 3500A 16X DVD-RW Drive
Silverstone Zeus 650w PowerSupply!
03-23-2005, 10:31 PM
C0mput3r Tr00p3r
Profile
Joined: Jun 2004
Location: 127.0.0.1, Scarborough, England
Age: 20
Status: (
Offline
)
Posts: 8,778
Re: CS:S and the spawning skullz..
http://www.steampowered.com/index.php?area=news&id=405
maybe they fixed it, this makes me laugh;
Quote:
Flashbang effect can't be reduced by hitting escape or turning off the HUD
03-24-2005, 10:52 AM
Fragging Frog/BF2 Addict
Profile
Joined: Nov 2004
Location: Connecticut
Age: 36
Status: (
Offline
)
Posts: 945
Re: CS:S and the spawning skullz..
Quote:
Originally Posted by XA04
yeah that make me laugh also, who the heck figures all this stuff out?
__________________
lean signature
03-24-2005, 11:31 AM
Registered User
Profile
Status: (
Offline
)
Posts: 46
Re: CS:S and the spawning skullz..
Quote:
Originally Posted by Special_K
yeah that make me laugh also, who the heck figures all this stuff out?
dna sez, "you are so not gonna post links to exploits here. Have a nice day."
Last edited by dna : 03-24-2005 at 11:35 AM .
03-25-2005, 06:19 PM
Registered User
Profile
Joined: Jul 2003
Location: MD/PA
Age: 20
Status: (
Offline
)
Posts: 1,409
Re: CS:S and the spawning skullz..
Someone was doing this on our server Wednesday night.
__________________
03-25-2005, 08:20 PM
Conformist.
Profile
Joined: Aug 2003
Location: USA
Status: (
Offline
)
Posts: 5,227
Re: CS:S and the spawning skullz..
Found out that its an impulse command but I dont know what the number is.
03-25-2005, 09:48 PM
C0mput3r Tr00p3r
Profile
Joined: Jun 2004
Location: 127.0.0.1, Scarborough, England
Age: 20
Status: (
Offline
)
Posts: 8,778
Re: CS:S and the spawning skullz..
tried 103? if i remember correctly, in HL1 it used to spawn dead limbs and such.. it might of been 102 or 103, i dont remember.
edit: sorry if this is breaking any rules, valve should of fixed this by now
Last edited by XA04 : 03-25-2005 at 09:54 PM .
03-25-2005, 10:16 PM
Icon of Sin
Profile
Status: (
Offline
)
Posts: 9,302
Re: CS:S and the spawning skullz..
That's not how I read it happened, but perhaps there's more ways than one.
At any rate, we don't really need to be discussing how to disrupt servers here. I'm sure if you really feel the need to figure it out, a PM or two would suffice.
03-28-2005, 11:44 AM
C0mput3r Tr00p3r
Profile
Joined: Jun 2004
Location: 127.0.0.1, Scarborough, England
Age: 20
Status: (
Offline
)
Posts: 8,778
Re: CS:S and the spawning skullz..
03-30-2005, 08:45 PM
Registered User
Profile
Joined: Oct 2003
Location: Canada
Age: 34
Status: (
Offline
)
Posts: 335
Re: CS:S and the spawning skullz..
geez
Thread Tools
Display Modes
Linear Mode
Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
All times are GMT -4. The time now is 10:02 AM .